This research theme comprises two research projects, Computational Design of Architecture & Urban Environments, and Urban Reconstruction.
Computational Design of Architecture and Urban Environments
This project is about the development of software tools for architects, urban planners, designers, civil engineers, or administrators to explore possible solutions to urban design problems.
For this research project, we consider multiple factors. Firstly, most practitioners in the field would like to have significant input into the design process. It is therefore our goal to integrate automatic computation and user interaction to leave enough control for the users to influence the design.
Secondly, successful tools need to integrate multiple types of potentially competing considerations. On the one hand, there are aesthetic considerations and user preferences, such as the smoothness of architectural surfaces or the designer's preference for straight or curvy streets.
On the other hand, there are functional considerations such as energy efficiency, shading, efficient use of space, etc. Addressing these issues, the project pursues the development of algorithms and software for the following goals.
Firstly, we address the functional design of transportation networks, which are, among others, constrained by the requirement to connect locations efficiently vs. providing quiet residential areas.
Secondly, we address the problem of parceling and generating building envelopes, which, as cities grow, consumes considerable time in the planning process. Thirdly, we address the design of free form architecture, in which the challenge is to balance visual appeal with cost to build.
Computational Design of Architecture & Urban Environments