Gaussian Splatting: A Novel Paradigm for 3D Scene Representation and Rendering

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B9 L2 R2325

This talk will provide a comprehensive overview of 3D Gaussian Splatting, a novel and powerful technique for 3D scene representation and rendering.

Overview

We will begin by introducing the fundamental principles of representing scenes using 3D Gaussian ellipsoids. We will delve into the multiview reconstruction process, demonstrating how differentiable optimization is employed to position and shape Gaussian primitives to accurately represent complex real-world scenes from image captures. We will then explore the versatility of this approach by examining its application to both static and dynamic scenes. We will discuss severall applications of Gaussian Splatting in robotics, specifically we will cover integration into Simultaneous Localization and Mapping (SLAM) systems for robust and detailed real-time environment mapping. Finally, we will showcase the transformative potential of Gaussian Splatting in the medical imaging representation for volumetric data.

Presenters

Brief Biography

Ivan Viola received an M.Sc. in Computer Science (Dipl.-Ing.) in 2002 and a Ph.D. in Computer Science (Dr. techn.) in 2005 from TU Wien, Austria. In 2006, he joined the University of Bergen (UiB), Norway, as a postdoctoral researcher and contributed to the establishment of a new visualization research group at UiB’s Department of Informatics.

In 2008, Viola was promoted to associate professor and, in 2011, to full professor at the University of Bergen (UiB). During this period, he also served as a scientific adviser at the Christian Michelsen Institute in Norway.

Throughout his career, he has received numerous honors and recognitions for his contributions to computing visualization, including the Austrian Computer Graphics Award in 2016, the Eurographics Dirk Bartz Prize for Visual Computing in Medicine in 2013 and three Best Paper Honorable Mention awards at the IEEE VIS conference.

Aside from serving as an area or program chair at conferences such as the IEEE Visualization Conference, EuroVis, and Eurographics, Viola has been a reviewer and IPC member for several conferences in computer graphics and visualization. He was an associate editor of the Computer Graphics Forum journal and is currently serving as an associate editor for IEEE Transactions on Visualization and Computer Graphics.

In addition to co-authoring over a hundred scientific papers, he is a member of Eurographics and the IEEE Computer Society’s Visualization and Graphics Technical Community (VGTC).