Professor,
Computer Science
Monday, April 10, 2023, 12:00
- 13:00
Building 9, Level 2, Room 2325, Hall 2
Contact Person
In this seminar I will present how to create 3D computer graphics and visualization systems for the web, using WebAssmbly and WebGPU language specifications, which are new, bleeding-edge technologies. Previously, accelerated graphics on the web was based on JavaScript libraries, which is still very popular, but they do not offer detailed memory management and code optimization, necessary for systems requiring high memory load and high computational demands. WebAssembly and WebGPU can be compiled from the C++ or Rust code, which also allows the deployment of the same codebase either for web or for the desktop-based applications.